I wrote this a week ago, and even then it was about two weeks late. I saw DOOM was due for release this Friday, no less, so figured I better tell you about my short, intoxicated battle with its weekend Beta.
I played Grow Home quite a while ago now, but here I am, many weeks later, trying with a breathless, unhinged enthusiasm, to explain why it felt like a PS2 game in the very best way.
The Stanley Parable designer William Pugh has put out another game. It’s brilliant and free and everything you are not. Play it now. Drink it in. Improve your life.
Kim played the new Tomb Raider at Eurogamer Expo this year. Amidst an unfulfilled want to lock a butler in the fridge again, find out what she thought!
Of course, I’m playing Metal Gear Solid V: The Phantom Pain, and of course, the balloons are my favourite bit.
Just like everyone else in the entire world, Kim has been playing The Witcher 3. Jump in to find out what she THINKS of the popular Westeros ’em up!
Mike Bithell’s new ‘un Volume gets a good hard grilling this week, sort of, and during the process Rob stumbles across the real importance of good voice acting, no matter the type of game! Hurl yourself in bodily and HAVE A READ why not.
PREVIEWS. We do those too, seemingly, and here we see Rob preening about in a coloured cloak and raising some demons to do the things he can’t be bothered to do in Nekro! Find out what he thought in this, our Early Access Preview!
Don’t know what Insomnia is? Well, neither did we; other than that debilitating inability to sleep. Turns out it’s also a pretty great gaming show in Coventry. Here’s what happened at our first Insomnia experience!
PARENTING! There’s a subject we’ve not covered much, but lowe and behold wait around long enough and a monkey turns into a Spanish Einstein. Or something. The BBC have been dicks about Minecraft. Here I am telling people how to bring up their kids as a result.
ACCESSORIES, we all love those don’t we? Well no. Not if you ever bought a dodgy second Playstation controller. Or one of those ridiculous Wii tennis racket things. I had a go on the Roto VR and speculate about the part accessories will play in VR gear in this latest Monday blether!
Monday has returned! With a due sense of foreboding and dread, here I am discussing why I spent so long staring at a menu in Peacewalker, and how it’s not even the first time it’s FLIPPING happened. /delirium.
It’s THE WEEK IN GAMES. Well sort of. Here’s this week’s inane rambling about how GDC and Valve made Rob feel ALL EXCITED for games again. Just like when he was a small child, locked in a basement, excited at the prospect of sunlight. Or something.
Nintendo enter 2015 facing yet more problems, but it’s OKAY because Rob thinks he has the answer. He doesn’t. Or does he? See how his solution withers and falls apart inside!
It’s time for POLITICS. Sort of. Not really. Here’s recent discussion magnet, controv-em-up Hatred and why we think this pretty despicable game’s existence is endangers the future of our beloved industry! Heck.
We’re BACK! Hooray! But before the ceremonies begin and you get used to this fancy new layout, Rob takes a moment to SPEAK OUT, as we seemingly can’t get him to stop doing, on Gamergate, a relatively recent fiasco that has swiftly sent games industry progress thundering back around 10 years!! Hoorah! Wait… not hoorah. Jump inside and find out what we’re on about EH.
Rob masks a desperate plea for a game based on Phillip K Dick’s mind-malfunctioning A Scanner Darkly behind some nonsensical rambling about drugs and video games and the inevitable downfall of the human race! Perfect Sunday evening reading by anybody’s standards. So long as those anybodies don’t have standards of course.
Rob finally, ineloquently stumbles through the world of GTA Online, hand-held every step of the way by an experienced comrade yet still managing to feel, amongst other things, total isolation, irradiating jealously and ultimately, an active yearning for something less exciting. Who knows. Get inside and find out what he’s blathering on about then!
Microsoft’s Ken Lobb has trounced the ancient act of counting, claiming Crackdown’s latest doesn’t need a number three so there. Rob gratuitously takes this opportunity to moan about the art of dropping numbers in general.
We’re BACK. Because it’s E3. So. Y’know. Here’s why Microsoft did everything they said they would, and technically everything we wanted, but still managed to be a little on the quiet side. Jump in for the first of our E3 2014 articles, and watch Rob desperately try to enjoy himself. Ahem.